Greetings Isle people,
This goes most of the time to the CSGO part of UNGL.
First of all, when a opponent team feels lucky and wants to default hunt a win and requests demos from the other team, you should make it like every other league(s): Maximum of demo requests. In a 5on5 game, generally, you should request 2 (or MAX 3 demos - but rarely ). Each match, lets say takes about 30 minuets to review. Thats about a hour and a half to see if there is something fishy going on. This would be better for everyone. First of all, less default hunts. Second of all, the matches can get confirmed much faster. Third, if there is a conflict, team 1 can only request two demos from team 2, this means the administrator can review two demos instead of five. This would be more efficient, better and faster. If a team fails to deliver the demos - they get of course disqualified. This way we prevent that people default hunt to much and request 5 demos and administrator needs to suffer through 10 years of demo review. Dont take this as 3 people from each team must record. No, no. Everyone records, only 2 demos are available for each team to take out in case of demo requests.
My second suggestion should go the CSGO ladders. There MUST be a auto confirmation deadline. Many top tournaments set this on 48 hours or 36 hours. Gives enough time to review and see if there is something weird going on. At this point, the ladders dont have a auto confirmation deadline. Which means the fixtures can stand for ever and just wait for the opponent team to get them confirmed. Of course you PM a admin to force this. But it shouldn't be that way.
Two desired changes I would love to see at UNGL. This would boost more games, narrow default hunts and of course be more efficient and flexible.