Universal Gaming League

about 12 years ago

Release Notes for 1/30/2013

[ NOTABLE ]
- Nerfed the Deagle.
- Added a feature to spectate friends games via GOTV.
-In 'Play With Friends,' if a friend is on an official matchmaking server the WATCH option will appear next to their name.
- DM immunity changes:
-Default immunity was raised to 10s.
-Moving cancels immunity.

[ MISC ]
- Fixed dedicated server memory leak.
- Reserved server with connected GOTV spectators will hold reservation after all players disconnected for at least TV delay time to allow spectators to watch the match to the end.
- Added convar sv_hibernate_punt_tv_clients to also punt lingering TV spectators after all players disconnected and at least TV delay time elapsed.
tv_snapshotrate will now correctly adjust client-side rates automatically for smooth spectating experience.
- Added convar tv_relayradio, 0 = off, 1 = relay team radio commands to GOTV (default value = 0).
- Added convar tv_relaytextchat, 0 = off, 1 = relay "say" chat only, 2 = relay "say" and "say_team" chat to GOTV (default value = 1).
- Team kills and team damage is now preserved for players in competitive games across disconnects and reconnects.
- Fixed a regression in naming of tv_autorecord demo files.

[b]nerfed the deagle finally[/b]

about 12 years ago

Deagle nerfed? Great to hear! Defo checking it out soon.

about 12 years ago

Deagle damage:

Damage Given to "Fergus" - 224 in 1 hit (head)
Damage Given to "Fergus" - 61 in 1 hit (body)
Damage Given to "Frasier" - 59 in 1 hit (hands)
Damage Given to "Fergus" - 45 in 1 hit (legs)
Damage Given to "Fergus" - 28 in 1 hit (foot)

close range!

about 12 years ago

Deag dmg.

Some exact numbers (2 patches ago -> 1 patch ago -> This patch):
Damage: 54 -> 84 -> 63
RangeModifier: 0.81 -> 0.926 -> 0.7
InaccuracyCrouch: 5.78 -> 2.78 -> 3.78
InaccuracyFire: 35 -> 84.23 -> 101.23
RecoveryTimeCrouch: 0.379927 -> 0.209927 -> 0.489927
RecoveryTimeStand 0.455912 -> 0.35912 -> 0.8912

about 12 years ago

InaccuracyFire: 35 -> 84.23 -> 101.23

84 = unable to control, shaking
101.23 = wut?

about 12 years ago

imo the dgl was perfectly fine before all the updates

about 12 years ago

InaccuracyFire: needs to be around 50-70

 Phantom
CS Admin
about 12 years ago


 hassuni
Pretty much this, though I wouldn't have minded the first shot being a bit more accurate.

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