Universal Gaming League

about 13 years ago

I've been using the h0lm gui for a while now. I started messing around / changing the menu buttons, colors, font etc. From there i went to edit the color of the hud to pink instead of the default light blue. I am a noob when it comes down to this but i managed to change the colors, here a screen:

http://steamcommunity.com/id/victorious/screenshot/541797441650097562?tab=public

As u can see, armor isnt as bright as health, ammo, timer etc. I dont know why this is, i guess its like this in h0lms gui. I have no idea how to change this. Anyone who can perhaps fix it for me or point me in the right direction?

Thank you

(I am not editing h0lm's gui and calling it myown, its still h0lms gui etc)

 Phantom
CS Admin
about 13 years ago

Looks like the black background that is meant to be behind the armour has found it's way in front.

about 13 years ago

in Hudlayout.res:

}

HudArmor
{
"fieldName" "HudArmor"
"xpos" "91" //"156"
"ypos" "445"
"wide" "91"
"tall" "32"
"visible" "1"
"enabled" "1"

"PaintBackgroundType" "2"

"icon_xpos" "2"
"icon_ypos" "2"
"digit_xpos" "37"
"digit_ypos" "6"
"bgcolor_override" "0 0 0 225"
"fgcolor_override" "255 20 147 225" //"255 20 147 225"
}

 Phantom
CS Admin
about 13 years ago

Compare the width of that against the one for the Health.

about 13 years ago

{
HudHealth
{
"fieldName" "HudHealth"
"xpos" "2"
"ypos" "445"
"wide" "180"
"tall" "32" //32
"visible" "1"
"enabled" "1"

"PaintBackgroundType" "2"

"icon_xpos" "2" //2
"icon_ypos" "2" //2
"digit_xpos" "37" //37
"digit_ypos" "6" //6

"LowHealthColor" "255 20 147 225"
"bgcolor_override" "0 0 0 225"
}

 Phantom
CS Admin
about 13 years ago

Now ask yourself why the Health has to be double the width of the Armour.

about 13 years ago

That worked, nice one Phant!

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