Universal Gaming League

Za  tankza
HoN Head Admin
almost 13 years ago

Please post your feedback on our HoN cups in here. We'd appreciate hearing from you.

Also post in here if you think we have to review or add a new rule to our existing HoN Rules.

Thank you.

Regards,

tanKza

almost 13 years ago

I got a suggestion. Get better admins, since you let the match of N9 vs OK took that long to get fixed, that you postponed our match, and now, the cup will be delayed as hell. If you didnt get an answer from one of the teams, you have to take a decision, not leave it to the day of the match, to delay the entire cup. Lack of professionalism. But apart from that, the cups are doing great.

almost 13 years ago

@luckyjack

The long delay to the N9 vs OK match was due to circumstances outside of our control. That being said we are looking at our rules regarding defaults and rescheduling to try and encourage teams to be as co-operative as possible with each other in order to get the matches played. I don't know what the situation was with your match so can't comment unfortunately.

The problem that any cup has with this is being fair to teams who have a genuinly good reason for rescheduling and punishing teams who are just plain disorganised.

In terms of the delay, this is also due to problems players are having with logging into hon and bearing in mind the upcoming Dreamhack Summer 2011 tournament.

Your comments are appreciated and we will take them on board.

almost 13 years ago

Ye, I know, just saying that the admins took 3-5 days to wait for mag1x's response to that match, without doing nothing in the meanwhile, I'd assume that, since I saw nothing done. I know that HoN had some problems, but still. I don't know about this, but lets say that hipotheticly, N9 was facing a non-known team, would the decisions made by the admins the same? I think you get my point, and im not attacking you in any way, but im just wondering.

Za  tankza
HoN Head Admin
almost 13 years ago

Pt  luckyjack

The decision on their match was made purely on the information we had at the time, irrespective of two teams playing against each other. Due to external factors, we could not resolve the issue earlier than it was.

Unfortunately this meant pushing back your fixture. We were working together with the teams to help and find a new date & time which were convenient for both teams.

The cup was designed to run over 3 weeks, allowing only 2 rounds per week. This cater for the unforeseen situations like the above.

I trust your questions have been answered.

Za  tankza
HoN Head Admin
almost 13 years ago

Limit of 2 cc items per team for example stormspirit or sheepstick

We've had various people asking us about this rule. Some say it should be removed with the recent changes in HoN, others say increase the no of cc items in a team.

Do you think this rule should be removed/updated ? Please discuss. Thanks

almost 13 years ago

I dont agree with this. If HoN permits more than 2 cc items, it should be allowed. And if you think about it, during the game time, there's no way that more 3 cc items are out on the field. And stormspirit doesnt count as a cc item imo, :p

almost 13 years ago

We as a team think there should be a cap on the amount of cc items used, removing this limit allows coordinated teams to completely dominate team fights if they get off the rotation on main targets.

We talked about it and feel that this rule would work:

3 cc items max, 2 of one kind max.

So 2 sheepsticks + 1 stormspirit or 2 stormspirits and 1 sheepstick but not 3 of either.

It allows enough cc and variability without turning it into the troll 5 sheepstick games long pubgames tend to turn into.

No limits on hellflower as some tourneys apparently have included it it in the cc item list?

almost 13 years ago

"Limit of 2 cc items per team for example stormspirit or sheepstick" is not needed. If you look at a normal teamsetup, you almost everytime got 1 support (if not 2) 1 initiator and 1 hardcarry. The 1/2 supports won't be able to afford them unless it's 60mins into the game and they didn't die that much. The initiator will have to get other items first and also doesn't farm that much anyway (pk/shruken/etc). And your harcarry goes for DPS/Survival items anyway. So there are only 2 heroes left that could get a sheepstick. On top of that I don't think Stormspirit is much of a super strong CC item, for me it's an item to cancel channeling spells or to dodge certain spells. Orchid aka Hellflower is more of a CC item ;)

So just delete that rule, you will only see more than 2 sheepsticks if your supports/initiators own, and then you gonna win anyway :)

almost 13 years ago

About the tournament delay, which has viarous reasons:

1. DDoS/HoN Servers, the Servers are working for some hours, then they don't.. other tournaments got delayed as well, e.g. Gosucup.

2. Monday and Wednesday is usually "ESL day", if you got 2 tournaments at the same point of time you have to postpone one of em. That's the reason why we had to postpone either ESL or UNGL (and Yoyoballz first agreed on postponing UNGL) so I didn't postpone ESL, logically. Then N9 starts to complain and steals another 5-6 days from the tournament! We could have played them instantly after our ESL game (But of course N9 only has time on exactly this evening, although we got a whole week to play it.. those ****ing dodgers, still mad!)

So maybe check for other tournaments before you do your scheduling.

3. It's a 5v5 game. At least 10 ppl (+maybe shoutcasters/admins) have to agree on a certain date, which is more complicated than a SC2 1v1 game... Sometimes you just have people working on certain matchdates, then you have to postpone the game. Tournament admins and their schedulings just need to be a bit flexible in order to get games going, of course this has to have a limit, otherwise tournaments that could be played withhin 4 weeks will end up taking half a year or more (GG world cup, HSS etc).

Overall I think UNGL is hosting great tournaments, who are usually played within like 2-3 weeks. That's what I personally like about it. We need more tournaments that are played on just one weekend for example, fnatic.play is doing it like this (or the good old MYM Pride did, back then, in DotA). It's really easy to keep 1 weekend free to play a tournament than for example saving your saturday and sunday for half a year -.-

And tournaments that last longer than let's say 3 months aren't a picture of the current "skilllevel" of the teams. So many rosterchanges and other stuff are occuring during the tournament that in the end we have a final like in the GG world cup, an inactive EG vs MSI... (every "Top5" team was way better than EG at this point of time, and ofc MSI 3-0's them..)

I also can't agree with luckyjack who is kinda flaming the admins. We had a tourblesome issue with N9, nothing they could do about without raping one team. During the UNGL cups, and especially 1-2 hours around playdates/defaultdates, or just in general, there is ALWAYS an admin available, ingame or here on the page. This situation is pretty rare.. you shoulda play ESL.. no admins around for 2 weeks or something. :)

thumbs up! looking forward to see more cups hosted by you

regards

almost 13 years ago

And the payment goes smoothly and fast!!111 ;)

almost 13 years ago

Really well run cup, on the matter of cc items you don't need a rule. It's pretty hard to obtain 3 cc items and if you do ur bound to have little in terms of other items.

Gb  Sparky
Really?
almost 13 years ago

I honestly tried to read through all this, but De  Mag1X- has got me completely lost! I think I'll stick to simple head clicking in future :)

almost 13 years ago

I dont think the CC-item rule is needed. But i dont really care about it since my team almost never got more then 2 sheepstick/stormspirits. It's not worth getting more.

so imo its not needed.

Great cup's btw. Keep the good work goin! and imo the Admins are doin a great job, fast on awnsering mails and ingame. Thumbs up!

almost 13 years ago

I agree with the 2 cc item rule being either changed or removed, its also a serious disadvantage if you have int carries on your team (for example DR + Aluna which is what we ran having forgotten about the cc limit). We were not sure at the time if hellflower came under the ruling about cc items so if there is a cc rule it needs to be very clearly defined as to what does and does not come under it.

Also just wondering what other people thought about the 'Backdooring is allowed rule', personally I do not think backdooring of tier 3 towers and rax should be allowed but outer towers are fair game.

The cups in general have been fantastic, as has the website which is very easy to use, looking forward to more cups from UNGL.

Za  tankza
HoN Head Admin
almost 13 years ago

Please note that we have removed the following rule.

Limit of 2 cc items per team for example stormspirit or sheepstick

Therefore no limit is currently on the cc items.

almost 13 years ago

Sweet so now we can all buy sheepstick

almost 13 years ago

It's a rule that I think personally should be deleted as you mention.... The rule itself is in dota when like.... Every single hero went for like sheepstick and did pure strats with this. Not seen in hon but well, it changes the game abit sure, opens supports to go stormspirit etc. so I like to take away that rule. not like actionpacked hon (compared to dota back then) will have a chanse to farm up 5 sheeps :P

over 12 years ago

it should be limited

over 12 years ago

Excuse me please, but how Russians are going to play, assuming, that they are forbidden to play on International HoN. They have to play in Garena (btw is suck, its community is even worse)

Za  tankza
HoN Head Admin
over 12 years ago

If you are only able to play Garena HoN then this is something you'll have to discuss with S2 Games. We do not have control over who can or cannot play within the international HoN. We'll host cups as normal for international HoN, the nations that can log and play are more than willing to participate.

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