So, I thought with the debates occurring in some of the threads, usually started by myself (guilty as charged) I thought I'd start up a thread which it's sole purpose is to discuss these things.
The topic of debate, which I shall set is this;
Has movie making progressed since the early days of Quake movies, or has it slowly gotten worse?
In my opinion, movies peaked at around 2007/2008. Anything beyond that for me, hasn't really been any good. Yes the editing requires a certain amount of skill and practice, but it's in excess. People are taking advantage of Adobe software, Cinema 4D, Partical illusion and other software of relevance, seemingly on a mission to give every gamer epilepsy.
My point being that recent and future gaming edits are and will be 100% over exaggerated with effects. Making it almost impossible to view properly, and in a lot of cases, it's to cover up the fact that they're cheating in order to achieve these frags. I speak mainly for the CSS scene when I say this as I can't vouch for many other game types.
If you compare recent full length frag movies(6minutes or more) to past movies, the frags are worse, the editing is exaggerated and the time taken to actually make them is less. Another thing with the source movie making scene is the reluctance to actually make a movie, more than 1 minute long. It seems people get an outrages deagle kill and make a movie of it, why? Surely you'd get more enjoyment out of watching a whole movie of insane shots, or decent game play than 20seconds of demo smooths and 3 seconds of actually footage? An example would be Incorporated 2, ok, so some of the frags are blatantly cheated, but it's a very well made movie, it's entertaining and it's quite possibly the best CSS movie released about "amateur" players.
The 1.6 movie scene has got it spot on. There are hardly any movies which look like they've been cheated or faked, there isn't a movie released every 5 minutes and the movies that are released, have extremely high quality frags.
I'm going to put a list of movies up for you guys to check out, it's a list of my personal favourites from 1.6, hopefully you guys will understand why I prefer them to what's being made today by CSS movie makers and will appreciate how insane the frags are.
Mourning Walls Collapse, I consider this to be the greatest gaming movie ever made, the frags, the editing, the atmosphere generated by the intro and the music, everything about it is almost perfect. Made by cRZYFST
EVE, if you're going to over edit, at least do it like this, it truly is a masterpiece, it's how syncing should be done. Also made by cRZYFST
Mousesports - Ready, willing and able One of the best professional team movies, I've ever seen. The frags aren't exactly spectacular, but they're pivotal in the match. Made by moswanted & kaLa
Annihilation II, a movie based on high end 1.6 players from LAN and from online qualifiers. Made by Dager
Single Gaming 3 : StreL This needs no introduction, it's easily the most creative movie made. Made by MiX[ep]
Fury 3, this has possible the most insane frags from a professional player in a movie ever. Not sure who made this, but it's a nice clean and simple edit.
Pondfiller 2 Easily the best awping movie there will ever be, although it was surrounded by controversy when he failed to perform at LAN. Made by Pondfiller