Universal Gaming League

Premier Cup #11

 r0b1
CS Head Admin
over 12 years ago

[newsimg]pc11.jpg[/newsimg]

Welcome back Premier Cup! In our continued support of CS:S, we welcome back our favourite cup, where you can play almost every map.

Dates: (See Round Details Below)
Slots: 16 teams
Team Size: 5vs5
MR 15
Default Loss: After 15 min delay

Though there will be no prizes for this cup, teams will receive a trophy on their page.

Round Details
Round 1 - 13th November - 19:00GMT - de_train
Round 2 - 13th November - 20:00GMT - de_season
Semi-Finals - 15th November - 19:00GMT - de_tuscan
Finals - 15th November - 20:00GMT - (BO3 VETO - de_train, de_nuke, de_season, de_tuscan, de_dust2)

Please ensure you have read the Rules and understand them before entering the cup. All teams signing up for this cup must have a match server, running the UNGL MR15 config in order to participate.

Please note, only sign up to the cup if you intend to play. The dates are there for you to check, can't play? Don't sign up, you may still be entered to the cup and a default may be given to the opposition, you will also be blacklisted for future events.

Libra AC must be used, no exceptions.

Your admins for the cup will be -

 r0b1

Visit the EVENTS tab to signup - http://www.ungl.org/Events

over 12 years ago

Good luck to all who enter

over 12 years ago

good luck :D

over 12 years ago

Just wondering, I know the UNGL scene for CS:GO isn't strong yet, but why do you keep supporting Source? Surley if you want GO to succeed here you would stop Source?

 r0b1
CS Head Admin
over 12 years ago


 fmMMMMmmMMMm
as long as enough teams are still playing Source we will support it.

over 12 years ago


 fmMMMMmmMMMm
yeah dan **** off and let source be played.

 Phantom
CS Admin
over 12 years ago


 fmMMMMmmMMMm
There's no harm in supporting both games for now.

over 12 years ago



 Phantom
Didn't imply there was harm aha, I was just enquiring :).

 onside
aka "Donkey"
over 12 years ago

yayyy gl to all.

over 12 years ago

gl :D

over 12 years ago

gl all who enter

over 12 years ago

Gl, we entered.

And css is still more active then csgo!

over 12 years ago

Good luck all

over 12 years ago

Good luck all

over 12 years ago


 Xel<3J
1.6 public more active than css, css public more active than csgo but csgo has active competitive side while 1.6 and css are dead.

 onside
aka "Donkey"
over 12 years ago

not true in the slightest, 1.6 is probably more active than css regarding leagues. csgo is dead as a doornail still. css has more than csgo currently. yes csgo will eventually get more active than 1.6 and css but will be a long time.

ungl should do some stats on this and you would be surprised.

 Phantom
CS Admin
over 12 years ago


 onside
Compare the amount of LANs each game currently have supporting it. Then go on to compare the amount of "top teams" each game has currently still playing it. Further still, compare the amount of cups and tournaments for each game.

I don't know the state of 1.6, I've never followed it. But what I do know is that CS:GO has a much larger competitive side than CS:S.

 r0b1
CS Head Admin
over 12 years ago



 Phantom
Just to inform your post, there have been 3 European 1.6 LANs since the release of CS:GO. The only teams that are any good left in 1.6 are fnatic (who are playing CS:O atm in China, and are moving to CS:GO for DHW), Anexis (who will quit after this year as Anexis have a GO team) and Na'Vi (who will milk 1.6 until there is no one left to play). Anyone else from the 1.6 elite has already moved across or quit.


 onside
1.6 is less dead than source. It's still pretty dead though. ESEA have dropped source for Season 13, instead taking a global cs:go tournament and 1.6 support. DHW have dropped 1.6 for GO, CPH have dropped source and 1.6 for GO, ESL have dropped 1.6 and source for GO. I would hardly say that csgo is dead as a doornail with ~$150,000 in total prizepool on offer between now and christmas.

ESWC - $20k
DHW - $45k
ESH LAN - $10k (maybe $20k)
Thor Open - $18k
Northcon - $15k
XL Party - $10k
EPS.de Winter Season - $30k
ESEA s12 - $20k
i47 - $6k

I don't think source ever received that sort of backing, barring the CGS (which was a disaster).

And before you mention the steam statistics to me, just stop. I'm not talking about casual players. I'm talking about the competitive side of things.

over 12 years ago



 r0b1
HELLL YEAHHH!!

 onside
aka "Donkey"
over 12 years ago

ok watson, which game do you think has had the most success in its first 6/12 months of release;

cs 1.5
cs 1.6
css
csgo

if you say csgo i will kill myself, from experience i know its 1.6/1.5/css/csgo based on;

player activity
league count
online prize money
offline prize money
lan count
etc
(WITHIN ITS FIRST YEAR OF RELEASE)

im just saying, because csgo is new it will have a lot of events to raise interest and gain popularity/sponsors etc but it will be as dead as a doornail within a year and the evidence is already there.

the way you was comparing csgo to css is like saying a 3 year old is better at sucking his thumb than a 70 year old with no teeth just gums.

 r0b1
CS Head Admin
over 12 years ago


 onside
No CS game was successful within the first 6 months of release. It took 3 years for the original counter strike to become a successful title. CS 1.6 was plagued with haters at the start who loved 1.5 (1.5 having been the staple fps game for 15~ months), yet cs1.6 was the most popular and successful FPS game for 9 years.

The fact that you're attempting to compare cs:go's release to that of 1.5, 1.6 and css is ludicrous. Every CS game, including cs:go, has had an awful release. The original CS was a mod that became popular and was refined to a great game over the course of 3 years (after coming out of beta). CSS had the worst release. When the game came out, it was thoroughly slammed for being a shoddy port, and the only tournament that initially took source over 1.6 was the WCG in 2005. If you remember that, you'll remember how badly that went down, and the game was henceforth slated by the 1.6 community (and rightly so at that point). Sadly the 1.6ers never touched the game after that and didn't see how it improved.

CS:GO was the first CS title that valve actually worked a relatively hard amount on to get working before release. I am in no way saying CS:GO at release was even remotely close to a good game. It wasn't. It was rife with flaws, lacked important things such as GOTV, grenades didn't interact with the environment correctly, recoil was messed up blah blah blah.

How many of those issues still exist? 2~ months after release, and the game is 95% there. Parts that are missing/need fixes: convars to limit molotovs; m4 silencer; sliding when you jump and land; awp inaccuracy.
Let's put that in perspective:
1.6 - 3 years of development from first public release.
CS:S - 2 years of development post release; however it took almost 6 years from release for valve to address the multiple issues with server inconsistencies.
CS:GO - since game release, the game has been almost completed.

In regards to your useless question, 1.5 had the most success. Why? It was the first truly stable release of CS. Following a couple of years of regular success in the game with pro's such as HeatoN, Potti, Ksharp, a release that wasn't changed for over a year allowed the game to really progress. There were 5 CPL events for 1.5, in just over a year, and the first ESWC. 1.6 naturally lived off this success, and rightly so, as it was improved even more.

Now let's look at Source's birth. After a quiet start, some organisations choose to back source as the "new, better looking game". One line really sticks out from this article on gotfrag ( http://www.gotfrag.com/css/story/2896/ ): "With this change to source, the only major LAN organization sticking with 1.6 right now is ESWC." Everyone knows how badly received it was at WCG, and how 1.6 just continued to grow in strength. Source finally received necessary updates and was picked up by the CGS, but the only reason the CGS chose to take source over 1.6 was because the game would appeal to a larger, less knowledgeable audience, appearing as a newer game. Alas, the CGS was even more corrupt than the CPL.

I don't have stats on the amount of money offered for 1.5 vs 1.6 vs cs:s vs cs:go within 6 months of release, but I can guarantee you that source is at the bottom of that list.

Please, list this evidence that you claim to have, I would love to read it.

 r0b1
CS Head Admin
over 12 years ago


 onside
Furthermore (as I just realised), everyone knows 1.6 has had it's run, and source is not the preferred successor, for example, hltv.org finally admitting (after saying they'd never switch from 1.6 coverage) that cs:go was the future of cs, if there was to be a future of cs at all.

The more people who refuse to back cs:go, the quicker FPS as a competitive genre of gaming dies. It is obvious that MOBA games such as LoL and Dota2 are much more popular, as well as Starcraft (despite recent negativity). I mean all you have to do is go on twitch.tv or own3d.tv to see that LoL is constantly the most watched game at the moment. 23,000 people are watching someone practice. We'd be happy to get those stream numbers in any FPS game now.

over 12 years ago

who cares, we dont, css cup FTW, U LIE ROB xD

 r0b1
CS Head Admin
over 12 years ago


 FragOMatic
We will happily support both games as long as there's interest on the site. My own views are separate ;)

 onside
aka "Donkey"
over 12 years ago

your partially right rob in the sense that counterstrike has no place to go but follow csgo, now that it's predecessors are dead. what i am saying is i seriously doubt a game like csgo will better the stats of 1.5/1.6/even css "overall" but you wouldn't know that you have played for 5 years so css is your nature therefore being biased over a 6 month old game (csgo) is your destiny despite how **** it is :)

back on topic now. we will see how things are in a year.

 r0b1
CS Head Admin
over 12 years ago


 onside
I played 1.6 non steam but obviously how would you know that.

Seriously what stats are you referring to? You've suggested that there is evidence that points to cs:go dying within a year, yet you don't offer anything when I ask you for it. You have no said that you doubt csgo will better the stats of 1.6/source. What stats?

Also please elaborate on how bad it is as a game, because the only things I've heard from people, except for the obvious that everyone accepts needs changing, are just differences (which exist between different games, different being the operative word there).

over 12 years ago

tl;dr

over 12 years ago
over 12 years ago


 onside
To be fair he got his posts pretty much bang on yours seem to just be a ramblings. Truth to the matter is competitively cs1.6 and css are dead csgo is very much alive :]

over 12 years ago

just gonna point one thing out , GO has constant support and updates for the competitive community unlike 1.6 and CSS they actually listen to the requests of players and has 10 times the support than 1.6 and CSS had when they came out so :S a bit awkward saying it is dead lol

 onside
aka "Donkey"
over 12 years ago

this is a dead end discussion because it is one of those scenarios that no matter what foundation of evidence can be laid down the csgo fan boys will always disregard the same with me disregarding csgo and labeling it the worst game since "sliced games"?

anyway this is the css cup, stop going off topic just to try and prove yourself wrong.

 Phantom
CS Admin
over 12 years ago


 onside
Living up to your subname I see.

 onside
aka "Donkey"
over 12 years ago

lol just talked to the team we are moving to csgo now LOL, to be fair csgo is a good game ;p

over 12 years ago

Lol onside biggest dribble EU

over 12 years ago

haha xD

over 12 years ago

Any idea when the fixtures will be placed?:p

over 12 years ago

probs on monday

over 12 years ago

Sweet

 onside
aka "Donkey"
over 12 years ago

fixtures are out gl all.

over 12 years ago

gl all ^.^

over 12 years ago

noooo :( how come we arent in it :(

over 12 years ago

27 people signed up and i guess they couldn't add the extra slots for other teams, that or couldn't be bothered ;)

over 12 years ago


 brajsz
going to pewpew you! Get your flymo ready

over 12 years ago


 Cakey*
:D First time actually 5v5'ing you and rnl's banned so its not even core team lmao. i'll be sure to pewpew you just as much ;)

over 12 years ago


 brajsz
we will see haha, I pressed wrong button last night so I have 2 timers and 1 steam I'd is wrong on the timers now :(

over 12 years ago

We'll be available at that time if anyone drops out. No timers.

over 12 years ago

That's not how it works are far as im aware. If a team cant play the other team just claims default

over 12 years ago

Why not get more teams involved by just swapping them over? Instead of having rounds and rounds of defaults. Obviously at the start I am talking about.

over 12 years ago

it would be nice to swap teams over if other teams don't show up, but i am afraid only paradox can do the editing. but like i said would be nice tho

over 12 years ago

Why not play the games and then let Paradox do the editting later? Just makes sense to populate a tournament that doesn't happen often.

over 12 years ago

i also agree with kurtis, if there are any spaces, we are also up for joining in :D

over 12 years ago

meh empathy etc

over 12 years ago

I agree that it should be done, but it may cause fuss between people messaging admins why another team got picked instead of them or something :p

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